The challenge
ColdenHove wanted a more consistent way to introduce new employees to its paper manufacturing procedures.
My role
In a team of five, I contributed to problem analysis and intervention design. My technical work focused on Unity development, 3D modelling, the VR environment and interactive task flows.
The approach
- Mapped training needs with the company and defined tasks for the experience.
- Modelled machine elements and built a navigable environment in Unity.
- Added task guidance and a points-based feedback system for practice sessions.
What emerged
The team delivered a VR training prototype intended to support consistent, repeatable practice. Its effect on onboarding speed or workplace safety was not measured in the material available for this portfolio.


